uh, well, this is supposed to be some kind of game
gravity is its awesomely super duper creative codename
click anywhere to launch the dot, the velocity is dictated by the distance from the green dot
once it's been launched, guide the projectile by clicking to drop objects which exert a gravitational field onto the dot
the gravitational field of the dropped objects are proportional to size and are based on how long one clicks in dropping it
it used to use HTML5 <canvas> but after I had trouble optimizing for speed, it turns out SVG with Raphael makes it way faster