OnlyPaths is very powerful, but it’s quite buggy. and there are some design flaws of OnlyPaths (inherent from RichDraw). The biggest being the fact most actions are done in the renderer, including the user-interactions. and it shouldn’t be that way, you end up doing the same thing over and over again, so the final product is glitchy and inconsistant.
It’s not going to replace onlypaths. And I did it basically because I’ve been interested in such, because OnlyPaths is overly-complicated.
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