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#gadget

Ajax Animator Wave Gadget 18 September 2009

https://wave.google.com/a/wavesandbox.com/#minimized:search,restored:wave:wavesandbox.com!w%252B3JUS0MHA%2525A.1

If you have a Google Wave developer account, you can visit the above link to use the gadget. It supports almost all the features of the full normal Ajax Animator and many more. It includes better Text, Images, Rotation, Resizing (still needs work), Layer Visibility, Stability, Platform Support, Export options, etc. However it does notably lack the entire old right (east) panel, which also means no undo, or redo. Also since it uses a different graphics editor (VectorEditor), it does not have all the transform options which were present in OnlyPaths. It also supports the whole real time editing that Wave is so famous for. Two people can concurrently edit the same frame at the same time or one user can watch the animation while the others are editing and see the animation develop.

If you aren’t fortunate enough to use wave, you can use it without the collaborative features at http://antimatter15.com/ajaxanimator/wave/


Wave Syncing "Echo" 15 September 2009

The problem with the implementation of lots of things like VectorEditor, SVG-edit and the Ajax Animator is that something i’m going to randomly call “echo”.

Basically, you might delete something on your client, and right after that, since the result isn’t real time, the app adds the shape back, and it gets deleted again. With multiple users, it gets more confusing, and there’s a random chance that it might not even delete.

In wave2 which is now a really complicated and massively slow library filled with tons of inelegant crap spanning almost 600 lines, the way it’s resolved (somewhat) is by not truly deleting things, but rather replacing it with DELETED/TIMESTAMP.


Wave2 A higher level Wave Gadget State API 17 August 2009

I was working on a new little Wave State API update. It supports lists in the form of subkeys, and something very much like hierarchy and events on specific sub-nodes. This way you don’t have everything update (someone’s edits on frame 36 doesn’t matter if you’re on frame 42).

Everything is namespaced under a singleton global, wave2. It includes functions like

  • listen (execute a callback when something beginning with the prefix is changed)
  • ignore (un-listen),
  • keys (shortcut for wave.getState().getKeys()),
  • subkeys (get keys which begin with a certain prefix, important to the pseudo hierarchy),
  • set (submitdelta with first arg as name and second as value),
  • get (shortcut for wave.getState().get()
  • reset_gadget (a simple way to empty all the data in the store) And since it’s quite short, I’m putting it under public domain at http://antimatter15.com/misc/wave/wave2.js